Dungeons & Dragons: The Legend of Drizzt Board Game

October 22, 2014 - Comment

The adventures of Drizzt Do’Urden, as told in the New York Times best-selling Forgotten Realms® novels by R.A. Salvatore, come to life in this thrilling board game. Take on the role of the legendary drow ranger or one of his famous adventuring companions, battle fearsome foes, and win treasure and glory. Designed for 1-5 players,

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(as of April 20, 2020 2:16 am UTC - Details)

The adventures of Drizzt Do’Urden, as told in the New York Times best-selling Forgotten Realms® novels by R.A. Salvatore, come to life in this thrilling board game. Take on the role of the legendary drow ranger or one of his famous adventuring companions, battle fearsome foes, and win treasure and glory.

Designed for 1-5 players, this board game features multiple scenarios, challenging quests, and cooperative game play. The contents of this game can also be combined with other D&D® Adventure System Cooperative Play board games, including Castle Ravenloft™ and Wrath of Ashardalon™, to create an even more exciting experience.

Components:
 42 plastic heroes and monsters
 13 sheets of interlocking cardstock dungeon tiles
 200 encounter and treasure cards
 Rulebook
 Scenario book
 20-sided die

Product Features

  • Designed for 1 to 5 players
  • Features multiple scenarios, challenging quests and cooperative game play
  • Contains: 42 heroes and monsters, 13 sheets of interlocking cardstock dungeons tiles, 200 encounter and treasure cards, scenario book, and 20-sided die
  • Rulebook and scenario books
  • 20-sided die

Comments

SXT says:

This game may not amuse you, but you can certainly amuse yourself with this game. This game is the third installment in the D&D “Adventure System” of board games. If you’re in search of more opinions, you should definitely check out the reviews for Castle Ravenloft and Wrath of Ashardalon, as the games are all very similar. I also own and enjoy Castle Ravenloft. 

Partial Spectator says:

Best Yet, Needs New Title I own all three of the D&D board games and this one is easily the best yet. The abilities are more fun, the playable heroes finally branch out somewhat from the tired old standard classes, there are eight playable heroes instead of five, and the new team challenge adventures and betrayal adventures are great additions to the rules. I also like that the rock walls look jagged and organic: the straight-line sameness of the dungeons in the previous two games made the environments dreary and…

Mark Turner "Marky" says:

Great for father-child bonding! I won’t attempt to review this game in total, or go over the rules, as this has been done effectively many times before. I wanted to review it, however, as an experience for playing with young children. 

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