Castle Panic

September 3, 2014 - Comment

Castle Panic® is a cooperative tower defense board game for 1 to 6 players, ages 10 and up. The co-op element makes Castle Panic a great family game and the perfect kick-off for your weekly game night. You must work together to defend your Castle, in the center of the board, from Monsters that attack

Buy Now! $16.00Amazon.com Price
(as of April 20, 2020 2:15 am UTC - Details)

Castle Panic® is a cooperative tower defense board game for 1 to 6 players, ages 10 and up. The co-op element makes Castle Panic a great family game and the perfect kick-off for your weekly game night. You must work together to defend your Castle, in the center of the board, from Monsters that attack out of the forest, at the edges of the board. Trade cards, hit and slay Monsters, and plan strategies together to keep your Castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win. For comprehensive product support, go to www.firesidegames.com/castlepanic.

Product Features

  • supports 1?6 players, ages 10 and up, for 60 minutes of cooperative fun
  • a great “gateway” game for people who haven’t played board games in a while
  • fun for people who enjoy a less competitive experience
  • rules variations allow for customization of difficulty
  • may be played as a solitaire game

Comments

Trent Howell says:

Hold the line boys – our castle is under attack! Fantastic family game!It’s a fun, lighthearted game that doesn’t involve a lot of set up, let’s you work together, and involves slaying crazed monsters – what’s not to love.We really like co-operative games in our family and with Castle Panic we never feel like one person is directing the whole effort with the others just going along. Everyone is in it together and can really make their own choices. And it’s even great fun when we lose…

M. A. Prieto says:

Family Game Night Just Got Better! (Setting: a demo at a game store with designer Justin De Witt)Clues you’ve got an exciting game: 1. Your oldest and “too-cool” daughter runs mid-game to you and whispers in your ear: “Mom, we HAVE to have this game for my slumber party Friday night!”; 2: Your middle child, who is typically quiet, is a chatterbox the whole time, is cracking game jokes with the designer, and is asking questions about the game design and extraordinary art; and 3: Your 7-year-old boy , who usually can’t…

Ade the DBA says:

A Multi-Game Comparison Plenty of people have done an admirable job of explaining the games in their reviews, so this is instead an attempt at a comparison between a number of games, the pros and cons of each and which may suit different people best. The games in question are: Carcassonne, Settlers of Catan, Castle Panic, Smallworld, and Forbidden Island.We have had Settlers of Catan and Carcassonne (with a number of expansion packs) for quite a few years now, and only recently added the other games above…

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